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World at war zombie guns
World at war zombie guns





And even through the help room up to the Grenade Ammo.ġ) Semper fi- (8 of hearts) - In the beginning of this level after being rescued and you are ready for some payback head for the first hut on your right.

world at war zombie guns

Places: The best places to go to are the help room, upstairs in the back, or through upstairs and down into the help room. Or the tag team, while one reloads the other shoots, then switch. Also, try splitting up, you two share half instead of all of them coming to you. With a shotgun, wait a few seconds for zombies to get in a line, then fire. Use dead bodies for fire to block the zombies (if you have the Flame Thrower). Never let your guard down with the headless walkers, they can still hit you.

world at war zombie guns

When throwing a grenade LOOK FOR CRWLERS, they can survive a grenade. Check for Random Weapon after every round (when past 5th round). Rebuild every single barricade (even the wall) when your in the help room. Strategies: Never look in the same window. In round 5-6 zombies should be coming through the wall in the basement. After round five, getting a Ray Gun should be easy. About round six, the zombies start to charge. Rounds: If you don’t buy the M1 Carbine, you should be able to go into some other place by round three. Random Weapon is $950 (worth it for Ray Gun or Flame Thrower). Opening the cabinet is $1500 and holds a Scoped Kar98k (not worth it). Grenade ammo is $200 (but each round you get two more). The Thompson is $1600.The M1897 Trench Gun is $1500.

world at war zombie guns

The Sawed-Off DBSG w/grip is $1200, like the DBSG. If you die, you still have your points, your just reduced back to a pistol (unless it’s one player). Now #3, #4, & #5 are partly from the random weapon cache. Or #4.Flame Thrower & Sawed-Off Double Barrel Shot Gun w/grip. Best classes are: #1.Double Barrel Shot Gun & BAR. Weapons: May pick anything except in the main room (unless it makes things easier in Round 1-4).

world at war zombie guns

if you can see a player but on a floor above the ground, you can't shoot them. if they know where you are, they can shoot through the ground and maybe kill you. in certain areas you can throw grenades through the ground, too. you can shoot them through the ground without them knowing where you are. then, you can see other players walking above you. then, turn left until you're facing your back to the brown building. you must move very slowly in the wall walk towards the stairs while still in the wall. keep doing this and you will eventually end up inside the white wall. when you get towards one end, turn around and walk against the wall towards the other end while going forward. once you get towards the stairs that lead a little upwards to the brown building, start running against the white wall. First go towards the brown building from the front instead of the sides and back.







World at war zombie guns